//
// Created by ins on 2021/2/27.
//

#ifndef SERVICE_PLAYERPRESENTER_H
#define SERVICE_PLAYERPRESENTER_H

#include "common.h"

using std::string;
class PlayerPresenter {

public:
    PlayerPresenter();
    ~PlayerPresenter();

    static void PlayerMsgHandler(string cmd, string data, ResData& outData);
};


#endif //SERVICE_PLAYERPRESENTER_H
